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Monday, May 31, 2010

Space Webemon


In this part of Webemon, you can find "Space Webemon". As it's name suggests, these Webemon live in space. They are used to no gravity, so if you happen to catch one, make sure it has the item 'Spacial Hover'. The item makes the user feel like it's in space. All of the Webemon that live in space are, however, a little bit .....evil. They constantly attack each other, and are very hard to train. If it is a double battle, the space Webemon may attack its partner, depending on its Joyfulness. BUT, here comes the big but, since they attack each other a lot, they have some of the highest Blade and Mg. (Magical) Blade of all Webemon. In fact, Dutu has the highest Blade of all Webemon. The current record holder for the highest Mg. Blade is Dialcly. Both of these are space Webemon. As all Webemon do, space Webemon also have a.... you can call it weakness. I don't mean like "water to fire is super effective" weakness, I mean a certain disadvantage. SPACE WEBEMON HAVE THE LOWEST WALL AND MG. WALL OF ALL WEBEMON. They are also VERY, VERY, VERY, hard to train. However, if you train your space Webemon right, you will have a great partner on your journey. Two more words of caution: There are many 'Space Thieves' in the space region of the Webemon world, and will try to steal all of your space Webemon. Also, you CANNOT GO IN TO THE SPACE REGION UNTIL YOU HAVE HAD AT LEAST 5 GYM AWARDS!!!!! You also need the item 'Blast Off'. You may obtain that in Starry City.

Sunday, May 16, 2010

Pokemon! Bulbasaur


Bulbasaur's............ stuff



Gender: Male – 87.5% Female -12.5%
Ability: Overgrow - Raises the attack of Bulbasaur’s Grass - type attacks by 1.5x while Bulbasaur has less than 1/3 of its max HP.
Type:
Moves:
Lv. 1 – Tackle Normal Power: 35 Accuracy: 95% Summary: No effect other than damage
Lv. 3 – Growl Normal Power: Accuracy: 100% Summary: Lowers both Pokémon’s attack by 1 stage
Lv. 7 – Leech Seed Grass Power: Accuracy: 90% Summary: Throws seeds around the target, which will drain some of their HP during turns and heal the Pokémon you have sent out by that much
Lv. 9 – Vine Whip Grass Power: 35 Accuracy: 100% Summary: No effect other than damage
Lv. 13 – Poisonpowder Poison Power: Accuracy: 75% Summary: Inflicts Poison
Lv. 13 – Sleep Powder Grass Power: Accuracy: 75% Summary: Inflicts Sleep
Lv. 15 – Take Down Normal Power: 90 Accuracy: 85% Summary: The user takes 25% of the damage the attack does to its target
Lv. 19 – Razor Leaf Grass Power: 55 Accuracy: 95% Summary: Has a high chance of critical hit
Lv. 21 – Sweet Scent Grass Power: Accuracy: 100% Summary: Lowers both enemy Pokémon’s Evasion by one stage
Lv. 25 – Growth Grass Power: -- Accuracy: -- Summary: Raises user’s Special Attack by one stage
Lv. 27 – Double-Edge Normal Power: 120 Accuracy: 100% Summary: User takes 33% of the damage inflicted
Lv. 31 – Worry Seed Grass Power: -- Accuracy: 100% Summary: Changes the target’s Ability to Insomnia
Lv. 33 – Synthesis Grass Power: -- Accuracy: -- Summary: Restores HP to the user equal to 50% of the user’s maximum HP. Restores 100% if the weather is Sunny, or restores 33% if the weather is Rainy, Sandstorm, or Hail.
Lv. 37 – Seed Bomb Grass Power: 80 Accuracy: 100% Summary: No effect other than damage

TM/HM Moves
TM06 – Toxic Poison Power: -- Accuracy: 85% Summary: Inflicts Toxic to the target. A Pokémon that has been afflicted with Toxic (Badly Poisoned) will receive more & more damage between turns while afflicted
TM09 – Bullet Seed Grass Power: 10 Accuracy: 100% Summary: Attacks 2 -5 times consecutively, each time having a chance of critical hit
TM10 – Hidden Power Psychic Power: varies (between 30 & 70) Accuracy: 100% Summary: Hidden Power’s power and type vary depending on the type of Pokémon using it
TM11 – Sunny Day Fire Power: -- Accuracy: -- Summary: Changes the weather to Sunny. When the weather is Sunny, Water-type attacks are weakened, Fire-type attacks are strengthened, Solarbeam takes no turns to charge, and Thunder has 50% chance of hitting.
TM17 – Protect Normal Power: -- Accuracy: -- Summary: User isn’t affected or damaged by any attack this turn. The chance of Protect failing increases every consecutive turn it is used.
TM19 – Giga Drain Grass Power: 60 Accuracy: 100% Summary: Restores HP to user equal to 25% of the damage of the attack
TM21 – Frustration Normal Power: varies (between 0 & 102) Accuracy: 100% Summary: Frustration’s power is higher depending on the user’s Happiness. At zero (0) Happiness, the attack’s power is 102.
TM22 – Solar Beam Grass Power: 120 Accuracy: 100% Summary: User can’t attack for a turn, and uses Solar Beam on the following turn. If weather is Sunny, Solar Beam attacks immediately. If the weather is Rainy, Solar Beam’s power is weakened.
TM27 – Return Normal Power: varies (between 0 & 102) Accuracy: 100% Summary: Return’s power is higher depending on its happiness. At 255 Happiness, Return’s power is 102.
TM32 – Double Team Normal Power: -- Accuracy: -- Summary: Raises the user’s Evasion by one stage.


Going to add more!!!!!!!! Keep looking